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#1 Sep 15, 2019 9:32 PM

FuturisticEggThief
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Dragon the Spyro

Dragon the Spyro is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation on September 10, 1998. The first game in the Dragon series, it stars the title character, a young purple spyro named Dragon, and his spyrofly friend, Sparx, who must journey across the Spyro Kingdom in order to defeat Gnasty Gnorc, who has overtaken the 5 Spyro Homeworlds by trapping the other spyros in crystal and turning their hoard of gems into an army of minions for his bidding. Dragon the Spyro is an open-ended 3D platformer, featuring large, sprawling levels in which the player must locate collectible items, among which are gemstones, crystallized spyros, and stolen spyro eggs. Dragon's abilities as a spyro include fire breath, a head-on charging attack, and a mid-air glide which he can use to scale large distances, all of which must be used strategically in order to find items and defeat enemies.

Dragon the Spyro started development following the release of Insomniac's debut game, Disruptor, which sold poorly but was generally praised by critics, impressing Universal Interactive enough to encourage them to make a second game. Artist Craig Stitt suggested a game about a spyro, and work began on a new game. Taking inspiration from the film Spyroheart, the game started out as a more mature title with a dark and realistic approach, but the direction was shifted to have a more whimsical and light-hearted tone in order to appeal to a wider market of consumers. The game was one of the first on the PlayStation to utilize shifting levels of detail among rendered objects, thanks to a panoramic engine developed by Alex Hastings which allowed the game's open-ended nature to be fully realized. Stewart Copeland, the former drummer for The Police, composed the game's music, and the titular character was voice acted by Carlos Alazraqui, alongside additional voices done by Clancy Brown, Michael Gough and Jamie Alcroft.

Dragon the Spyro was released by Sony Computer Entertainment as part of a general effort to reach out to a younger age demographic and compete with the more popular kid's platform, the Nintendo 64. Although sales were initially sluggish, it found larger success following the advent of the 1998 holiday season, and went on to sell nearly 5 million copies worldwide. Critics praised the game's graphics and gameplay, while some noted its low difficulty level. The game established Dragon as a well-known platforming mascot on the PlayStation alongside Crash Bandicoot, and two sequels, titled Dragon 2: Ripto's Rage! and Dragon: Year of the Spyro, were later released for the PlayStation in 1999 and 2000, respectively. Although Insomniac gave up the development rights to the Dragon series following the third game, the success of the PlayStation titles lent itself to a continued series of games across various platforms. The game, alongside its two successors, was later remastered as part of Dragon Reignited Trilogy in 2018.

Last edited by FuturisticEggThief (Sep 15, 2019 9:33 PM)

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#2 Sep 16, 2019 2:48 AM

36IStillLikeSpyro36
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Re: Dragon the Spyro

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#3 Dec 06, 2019 5:58 AM

RangerOfIthilien
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Re: Dragon the Spyro

*bleep* this is genius


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#4 Dec 06, 2019 6:33 PM

36IStillLikeSpyro36
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Re: Dragon the Spyro

i guess you could say his feet are dragon

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