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#1 Mar 09, 2012 7:30 PM
- Gekoncze
- Baby Dragon
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Gulp's Overlook skill point
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#2 Mar 09, 2012 10:45 PM
- 36IStillLikeSpyro36
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Re: Gulp's Overlook skill point
i think the developers -expected- the first one, but put the second option in there because, like you said, it's more fun. i really believe that some of the secrets in Spyro games were set up for people.
think about Fireworks Factory in the 3rd game: you do the proxy jump, and (if you do it right) you land on top of that ledge. why can you stand on that ledge? why don't you slip? or fall through it? and then you fall down, and the hidden cave is right there. it's not on the other side of the level or anything.
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#3 Mar 10, 2012 12:09 AM
- Stormy
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Re: Gulp's Overlook skill point
I didn't know there was a skill point for that, but I always thought there should be. I remember always trying to shoot Ripto but missing because the camera would reposition itself before I could aim properly. I must have gotten it at one point because I'm sure I've gotten all the skill points. Maybe I shot him once by accident and didn't realize it.
Anyway, IMO the first one is probably more likely because it looks a lot more achievable. I had no idea you could even get over to where he is. But considering how the camera moves like you're "supposed" to be focusing on Gulp... maybe it is the second one.
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#4 Mar 11, 2012 5:52 PM
- Gekoncze
- Baby Dragon
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Re: Gulp's Overlook skill point
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