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#1 Sep 30, 2008 12:15 PM

A Guy
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Oh, yeah, I own so hard!

I've made something very basic in C++.

// This is the first program I'm building without a base in C++.
#include <iostream>
#include <string>
using namespace std;

int main ()
{
  string name;
  cout << "Hello, there. What is your name? ";
  getline (cin, name);
  cout << "Hello " << name << ".\n";
  string game;
  cout << "What is your favorite game?";
  getline (cin, game);
  cout << game << " is my favorite game as well!";
  string song;
  cout << "What is your favorite song? ";
  getline (cin, song);
  cout << song << " is a good song. Please enter something to exit this program. ";
  string leave;
  getline (cin, leave);
  return 0;
}

"Have you seen The Passion yet? Here's a spoiler for you - Jesus dies."

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#2 Sep 30, 2008 12:17 PM

Paranoia
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Re: Oh, yeah, I own so hard!

Nice. I would have known what that meant last year, because I took Computer Science, but I forgot everything.

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#3 Sep 30, 2008 12:36 PM

Stormy
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Re: Oh, yeah, I own so hard!

[sub]Cool, nice job. I'm surprised I still remember that from Computer Science last year. I guess it was more important to me than it was to you, DDR. (What am I supposed to call you on the internet? ._.)

Anyways, what does that line "using namespace std" do? SR kept putting that into my programs, but we never used it in class. [/sub]

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#4 Sep 30, 2008 12:54 PM

A Guy
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From: New York City
Registered: Mar 03, 2008
Posts: 5,711
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Re: Oh, yeah, I own so hard!

I dunno, and it works without it, but I just add it anyways.


"Have you seen The Passion yet? Here's a spoiler for you - Jesus dies."

spoiler_tshirt.gif

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#5 Sep 30, 2008 2:35 PM

Phoenix_Flyer
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Age: 34 years old
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Re: Oh, yeah, I own so hard!

Yeah, I have no clue about that. I know how to work computers, but I have no idea of the mechanics behind them....


"The phoenix hope, can wing her way through desert skies. And still defying fortune's spite; revive from ashes and rise."

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#6 Sep 30, 2008 7:41 PM

Reivan
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Re: Oh, yeah, I own so hard!

thats a basic code, like the ones found on Microsoft Visual Basic. I did some work on that programme last year.


"Hope shines through me, I am the bearer. Through me, you also can feel what I feel" Reivan
www.midgetgamer.proboards.com

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#7 Oct 01, 2008 12:13 AM

Paranoia
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Re: Oh, yeah, I own so hard!

Stormy wrote:

[sub]Cool, nice job. I'm surprised I still remember that from Computer Science last year. I guess it was more important to me than it was to you, DDR. (What am I supposed to call you on the internet? ._.)

Anyways, what does that line "using namespace std" do? SR kept putting that into my programs, but we never used it in class. [/sub]

Yeah, I kind of just wanted to try the class to see if I was interested. I wasn't, but oh well.

You can call me Evan, I don't care.

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#8 Oct 01, 2008 2:24 AM

Spyrorocks
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Re: Oh, yeah, I own so hard!

Heres some C++ code to think about...

long gcd(long a, long b) {
  return b == 0 ? a : gcd(b, a%b);
}

Finds the Greatest common factor of 2 numbers.


image.jpg

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#9 Oct 01, 2008 2:42 PM

A Guy
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From: New York City
Registered: Mar 03, 2008
Posts: 5,711
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Re: Oh, yeah, I own so hard!

Thanks to some instruction, I've made a calculator!

#include <iostream>
using namespace std;

int main()
{
   float number1;
   float number2;
   float number3;
   float numbertot;
   int again;
   
   again = 1;
   
   cout << "This is a calculator that I made.";
   cout << "This program will multiply three numbers. Please put in actual numbers or you will be spammed to hell.";

   while (again == 1)
   {

      cout << "\nPlease type in first number you wish to multiply.";
      cin >> number1;
   
      cout << "\nPlease type in second number you wish to multiply.. ";
      cin >> number2;
   
      cout << "\nPlease type in the third number you wish to multiply. ";
      cin >> number3;
   
      numbertot=(number1)*(number2)*(number3);
      cout << "\nThe product of the three numbers is " << (numbertot) << ".";
      cout << "\nWould you like to perform another calculation?  Type 1 for yes or 2 for no. ";
      cin >> again;
   }
   
   cout << "See ya.";
   return 0;
   
}

"Have you seen The Passion yet? Here's a spoiler for you - Jesus dies."

spoiler_tshirt.gif

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