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#1 Feb 06, 2019 3:43 PM

ThunderEgg
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Opinions on Character Designs in RT

Which designs do you love?

Which ones do you hate?

I for one like most of the new dragon designs, but don't like what they did with Handel and Greta or the baby dragons in YOTD.


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#2 Feb 07, 2019 8:28 PM

Stormy
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Re: Opinions on Character Designs in RT

I thought almost all of them were really good. Bianca, Hunter, and Elora especially. I didn't like Sheila's hair at first, but I grew to like it.

The creativity on the Spyro 1 dragons was excellent. I wish they had had time to do the same for the baby dragons, but it's understandable they couldn't when there were 150 of them and the game was already rushed.


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#3 Feb 08, 2019 2:40 AM

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Re: Opinions on Character Designs in RT

I'm absolutely in love with the Spyro 1 Dragon designs, by far the most enjoyable change made in the entire series, though I kinda miss the unique characteristics that defined them in the original game (nose horns for Dream Weavers, head "sideburns" for Artisans, etc). That's fine though. The best single-character design in every single aspect though I have to give to Gulp. They made him look more threatening, more menacing, more dinosaur-like and less derpy/henchmanny like it was in the original RR, and on top of that they made the boss fight actually tough and challenging. Also love what they did to Ripto; made him look more evil yet kept him as big a wuss as before, and the boss fight (which is my favourite in the entire trilogy) was good too.

Now that I think of it Gulp may have to share his first place with Moneybags. I absolutely love his design and his voice acting, he's definitely my favourite character in the last 2 games. Bentley's voice acting is on point. Jacques looks absolutely fantastic, they turned all fauns and satyrs Scottish, which is absolutely amazing, and last in my noteworthy mentions it needs to be said that Agent 9 is a total lunatic and I love what they did to him and his personality. IS THAT A RHYNOC?!?!

I have to agree with Stormy that all designs were great, though there's also a few I found rather lacking (excuse the nitpicking):
- The YotD Dragon babies could at least have some more variety in their animations and looks. I'm not saying 150 unique models, but I'm certain OG YotD had more variety in there than RT, which frankly is a sad display.
- Mr. Bones, oh what have they done to you? To me, he looks like some kind of out-of-place Skylanders figurine, which I feel is a result of the developers trying to emphasise on Mr. Bones being a meme before memes were even a thing. I'm not a fan of what they did to him in every way; looks, animation, and not to forget, those darn air horns. Stop it. This is 2018.
- I have some minor issues with Bianca as explained over here. I still think her looks and character designs are great though.
- Tikis in Molten Crater, to me looked more like weird goblins than living statues with weird voices. They've just turned Aussie, which is okay but it just changes them into something completely different.
- Spike looks way too "cute" and bunny-like to me. I feel like for Buzz this is an okay thing to do since his fight has always been of humorous nature but Spike's supposed to be a more antagonising boss, which I feel isn't the case in RT.
- Completely ignoring how easy the fight was, Bluto in Seashell Shore was disappointing to me as well. There was just something about this super cartoon-y Rhynoc that's bigger than his own submarine that just didn't get conveyed in RT. Size, looks, and the overall fun factor of this boss was just... meh to me.
- Sound design on a lot of enemies has been rather disappointing to me as well. Mainly death noises, actually. I was expecting gnorcs to go "BWEGH", druids to go "ow." and most of the very memorable Fool death noises in Dream Weavers didn't return at all. Still I have to congratulate this. That's just priceless.

That's really nitpicking it though, but I wanted to give a more complete evaluation of what I think about the designs. Overall I think they did a very good job, despite YotD's rushed feeling.


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#4 Feb 08, 2019 6:45 PM

ThunderEgg
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Re: Opinions on Character Designs in RT

(haha, this is also just a ton of nitpicking)

I agree with the points about Mr. Bones and Bianca. The air horns and dancing (I think it's "flossing"? I just know it's a meme dance or something) instantly date the poor skeleton, while our bunny friend (although having a cool design) has a character arc that feels flatter than Parappa.

Sheila's hair and stuff also took me a while to get used to, but I ran into something pointing out that her concept art for the OG games had her with hair. That sort of made it a more acceptable change for me, seeing as it was a big shift, but at least had some reasoning behind it. (You have to look close, but the hair is there.)latest?cb=20181104041605

I think my favorite character design change has to be the dragons in Spyro 1. I personally came into RT feeling that they didn't need redesigns, and while I still feel that way, the amount of creativity they put into their new looks is astounding. The major thing that I think was missed with them was the unifying features shared by each dragon family. Sort of like you mentioned with the spikes on the Dreamweavers and such... And it makes Spyro stand out because he's one of the only dragons without clothes and certainly the only one who isn't bipedal.

Sparx looks different, but is really cute. I feel like I'll be able to draw his RT design a bit more easily than his OG design. Although at certain angles, his expression can be kind of creepy, I think it adds to his charm.

I do have some complaints about Hunter and Elora. I dunno... Elora's pointy chin makes her look a bit freaky to me, but I don't feel very strongly about it. I've never really been super attached to her, though, so I'm not surprised about that. I like how Hunter looks, but his character arc and voice acting aren't my favorite here. I feel like they upped the amount of jerk-ness in his character. Plus, some of his line changes jumble how he comes across. In the OG games, he seemed to be more kidding around with Spyro, but in RT, I feel like he comes across much more selfish and less intentionally cheesy. He never seemed like an intentionally selfish character to me, so his characterization in RT really bothers me. Unlike Elora, I'm really attached to him, though, so I'm obviously more reluctant to see changes to him.


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#5 Feb 10, 2019 11:54 PM

Stormy
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Re: Opinions on Character Designs in RT

Sheila had... horns? Huh.

Totally agree about Mr. Bones; that was pretty cringy. The old dance and song would have been just fine.


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#6 Feb 11, 2019 2:38 AM

ThunderEgg
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Re: Opinions on Character Designs in RT

Yeah.

I don't like it, but I can see why TFB would change Mr. Bones' dance. Some sort of attempt to appeal to younger kids, I guess. Which is fair.


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