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#1 Sep 16, 2013 10:50 PM

Flapjacks
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Terrible? Dunno.

I played this game for the first time yesterday. I got to the virtual training part, and that's as far as I got. I don't know if I suck, it was a bug, or it was because I was playing on emulator, but the jump you're supposed to make by hovering was IMPOSSIBLE to make. It might have also been because of the game's terrible camera that's view doesn't seem to be able to be changed. Also something sounded buggy about the professor's voice. So from what I gathered in about five minutes of play this game is terrible. But, really, I can't tell.

This jump: b6Ix5wI.jpg

Edit: Ironically, my profile picture is from this game's cover tongue


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#2 Sep 17, 2013 12:38 AM

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Re: Terrible? Dunno.

Are you playing on an emulator? I got through the tutorial level no problem on my GBA every time I've played this.

As for the camera angles not changing... what else can you expect from a GBA game? tongue The camera does make it hard to judge height and depth, though.... I've died more than once in all the GBA Spyro games because of that overhead angle.

I don't think the game is terrible; in fact, I thought the game was pretty fun overall. Something about it gives it the same kind of kiddish feeling as A Hero's Tail (maybe it had something to do with all the rhyming level names), but that wasn't enough to ruin it.


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#3 Sep 17, 2013 4:05 AM

Flapjacks
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Re: Terrible? Dunno.

Stormy wrote:

Are you playing on an emulator? I got through the tutorial level no problem on my GBA every time I've played this.

As for the camera angles not changing... what else can you expect from a GBA game? tongue The camera does make it hard to judge height and depth, though.... I've died more than once in all the GBA Spyro games because of that overhead angle.

I don't think the game is terrible; in fact, I thought the game was pretty fun overall. Something about it gives it the same kind of kiddish feeling as A Hero's Tail (maybe it had something to do with all the rhyming level names), but that wasn't enough to ruin it.

Yes, I was playing on emulator, but it's an emulator I've never had problems with. And also, like I said, it was terrible "from what I gathered in about five minutes of play," so my opinion isn't very justified, however at the same time, I literally couldn't do the jump, so I can't really make any further opinions on the game until I get past it tongue. And to clarify, I don't expect to be able to change the camera view from the game, (unless maybe it's four preset views) because of the GBA's power, but the camera's view could be much better. The isometric-ness of the view makes it hard to see whether or not you can make a jump.


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#4 Sep 17, 2013 3:20 PM

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Re: Terrible? Dunno.

I  took it as you asking whether or not the game is terrible, and that was my answer. tongue

Like I said, the camera thing gave me some problems as well, but I got used to it eventually. This game doesn't even have lives, so if you die a ton of times it doesn't really matter anyway.


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#5 Sep 17, 2013 6:45 PM

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Re: Terrible? Dunno.

I think in no way that this game is terrible. The camera isn't great, but they did compensate for it with how they built the levels.

It could have been a lot worse. Like this game I made for a 72 hour game making competition, inspired by the Spyro gba games:

Hidden text


Some guy I don't know playing it, suffering from all the traps I never meant to make. It hurts me to watch this neutral 

I can't really tell what you do wrong with the jump, maybe a timing issue?

What I like about this game is how varied it is. There's the basic Spyro gameplay, but also Agent 9 and Sgt. Byrd. There are mini games or quests in each level, with different gameplay mechanics. It's also not as frustratingly difficult as Season of Ice(Speedways in particular).

Something I both like and dislike is how the game is constructed to force backtracking to complete it 100%, with a rather small amount of levels(compared to the other games), containing differently coloured chests that you need to get different keys for, and some objects you need new breaths to activate. And all the quest objects. It's slightly frustrating with all those chests you can't open at "this" point in the game, but when you finally get the key, it's rather satisfying. Fewer levels did result in nicer, more worthwhile and unique levels, though. At least compared to Season of Ice(I never played Season of Flame).

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