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#1 Oct 24, 2009 10:13 PM

Spyrex77
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Registered: Oct 24, 2009
Posts: 2
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Spyro games in the future

Ok... Im asking yo to make up your own spyro games for the future tell me about it...     Just type your story and the name of it e.g (The legend of Spyro Dawn of the dragon) O:)


SpYrO RoCkS !1!11

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#2 Oct 28, 2009 3:38 AM

Hurricos_McBreixo
Member
From: Spring Savanna (A Secret World
Registered: Nov 28, 2006
Posts: 252
Gems: 0

Re: Spyro games in the future

I was thinking of a Spyro Spin-Off series featuring Blink the Mole from AHT.

Title: Blink!
Story: Blink leaves Spyro and Co. to visit some relatives with his uncle The Proffesor, only to find Mole Pitt destroyed when they arrive. He soon finds himself smack dab in the middle of a 'turf' war between Monitor Max and Komodo Krieg with no sign of his family in sight. With rumors circulating around that the moles have been taken as slaves, Blink steels himself for a fight bigger than the one with former Elder Red. Much bigger...


There will be cameos of characters from the previous games showing up like: Handel and Greta, Otto the Otter, Glimmer Gemcutters, Bianca etc.

Blink would have to learn abilities like Spyro, but one of them I will go a little into detail of to explain how Blink gets over his fresh-air-a-phobia. His first ability would be called Gopher Train, which would allow him to travel around without being fully underground. Whenever he leaves an underground dungeon and comes up to the surface, he'll immediately dig under the soil and move around, the only way you'll know he's there is by the dirt trail and the little hill he makes when moving. He can attack enemies by popping out for a short 15 seconds to attack before he is forced to go back under. Later on in the game he will gain more abilities to stay out longer until you beat the game 120%, which would show a cutscene of him realizing that he's over his phobia. This gives him the ability to stay out as long as he want and even explore areas that normally would be impossible to get to (although these areas aren't needed to get the 120%, they are there as easter eggs.)

I have alot of ideas about this game that I wish I could implement, but my comp needs an overhaul upgrade before I can do it, considering that my software crashes when I'm only modeling the body of a character or landscape.

I have another game idea too but I'll put that in another post.


mew.gif

Personal Quote: "Live, thrive, embrace your inner instincts, tear yourself from the burden of the world, so that you may finally... be free."

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