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#151 Mar 04, 2015 5:39 PM

Sheep
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Re: Spyroforum Fan Game - Week of June 23rd

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#152 Mar 04, 2015 8:22 PM

Mateos
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Re: Spyroforum Fan Game - Week of June 23rd

Nice work, maybe are they a bit too large?

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#153 Mar 05, 2015 7:30 AM

Gekoncze
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Re: Spyroforum Fan Game - Week of June 23rd

I've seen the commit smile and no, I haven't done anything yet tongue too much of uni.
The vase looks too wide to me. Basket seems alright.

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#154 Mar 05, 2015 4:00 PM

Sheep
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Re: Spyroforum Fan Game - Week of June 23rd

Last edited by Sheep (Mar 05, 2015 7:57 PM)

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#155 Mar 06, 2015 3:16 AM

Gekoncze
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Re: Spyroforum Fan Game - Week of June 23rd

Perfect! big_smile I love it! This might encourage me a bit to work on it more :3
Can't wait to see the chests break apart when charged / flamed. I think we could use the actual sprite, cut it in peaces, maybe edit it a bit. Then ingame create the peaces of the chest on its place when its destoyed and give them some random direction, speed and rotation smile and maybe add some other tiny particles as lines and/or dots. (I think when collecting gems, some lines appear, flying around (in the ps1 games))

Last edited by Gekoncze (Mar 06, 2015 3:24 AM)

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#156 Mar 06, 2015 3:59 AM

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Re: Spyroforum Fan Game - Week of June 23rd

Last edited by SpyroGirl101 (Mar 06, 2015 6:50 PM)

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#157 Mar 06, 2015 5:58 PM

Mateos
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Re: Spyroforum Fan Game - Week of June 23rd

Great work Sheep smile

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#158 Mar 06, 2015 7:35 PM

Sheep
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Re: Spyroforum Fan Game - Week of June 23rd

Last edited by Sheep (Mar 08, 2015 10:54 AM)

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#159 Mar 09, 2015 3:16 AM

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Re: Spyroforum Fan Game - Week of June 23rd

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#160 Mar 14, 2015 2:00 AM

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Re: Spyroforum Fan Game - Week of June 23rd

Thanks for sending those. Sorry it took me a while to respond. College has been crazy this week.

What are the requirements for the music? Does it have to strictly sound just like classic Spyro music, or can it have a classic Spyro feel with some fresh elements? My fiancé is working on a desert themed track, since that's the theme of the level in the pictures. I think it sounds pretty good, but he wants to "perfect" it more before you guys hear it. I'm trying to convince him to make an account on here so that I don't have to be the go-between. Lol.

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#161 Mar 14, 2015 4:52 AM

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Re: Spyroforum Fan Game - Week of June 23rd

looks great yall!

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#162 Mar 14, 2015 11:40 AM

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Re: Spyroforum Fan Game - Week of June 23rd

No specific requirements, I would say to just make them fit the levels. smile

And Flapjacks, sorry it's taken so long to reply. Don't worry about the music, and you can absolutely try something else. I'll assume voice acting for now, but if you want to try anything else, let
me know. 

The structure I originally planned has pretty much fallen apart anyways (my fault for being inactive around here), but that's okay. Everything's looking awesome, and we will eventually have a game, even if the process wasn't exactly like what I thought it would be.

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#163 Mar 22, 2015 2:16 PM

Sheep
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Re: Spyroforum Fan Game - Week of June 23rd

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#164 Mar 29, 2015 8:30 AM

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Re: Spyroforum Fan Game - Week of June 23rd

I haven't been here for a while but the game looks to have gone further from last time smile The pictures look pretty good big_smile Can't wait to get to play it big_smile

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#165 Mar 31, 2015 3:47 AM

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Re: Spyroforum Fan Game - Week of June 23rd

We've got a pretty good track coming along. I may post it here in the next few days. Is there a length requirement?

Last edited by SpyroGirl101 (Mar 31, 2015 3:48 AM)

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#166 Apr 05, 2015 4:30 PM

Sheep
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Re: Spyroforum Fan Game - Week of June 23rd

Last edited by Sheep (Apr 05, 2015 4:31 PM)

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#167 Apr 06, 2015 1:59 AM

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Re: Spyroforum Fan Game - Week of June 23rd

Haha, love that animation Sheep! You're seriously talented.

Thanks for the input. I think 2 minutes is probably a good goal.

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#168 Apr 06, 2015 3:57 AM

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Re: Spyroforum Fan Game - Week of June 23rd

Ah, sorry, I totally meant to respond to this and somehow forgot. D: But yeah, no real time limit; 2 minutes should be good, and it should loop well (or fade out) so it can replay as many times as it takes to finish the level.

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#169 May 15, 2015 4:49 AM

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Re: Spyroforum Fan Game - Week of June 23rd

Wow O.o This is so legit.

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#170 Jul 14, 2015 8:22 PM

Gekoncze
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Re: Spyroforum Fan Game - Week of June 23rd

Not dead yet!

Added a gamepad support smile but it seems to work only in firefox yet. Testers should try it out if it works. There might still be an issue with badly mapped buttons... I'm going to add button change support soon.

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#171 Jul 15, 2015 11:05 PM

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Re: Spyroforum Fan Game - Week of June 23rd

I have a gamepad- I could test it for you, but I don't have github.

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#172 Jul 16, 2015 8:27 PM

Gekoncze
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Re: Spyroforum Fan Game - Week of June 23rd

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#173 Jul 16, 2015 9:15 PM

Flapjacks
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Re: Spyroforum Fan Game - Week of June 23rd

As far as I can tell, it doesn't work. I'm not sure if there's some sort of way I have to activate it, but I messed around with my gamepad and nothing worked.

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#174 Jul 17, 2015 6:16 PM

Gekoncze
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Re: Spyroforum Fan Game - Week of June 23rd

Hm, it should work out of the box on firefox, did you try it on it and which version do you have? The gamepad support was added in recent versions I think.

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#175 Jul 18, 2015 4:31 PM

Sheep
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Re: Spyroforum Fan Game - Week of June 23rd

Oooh, good job, Gekoncze!
Wish I had a gamepad that worked with my computer neutral

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