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#51 Nov 23, 2009 2:19 PM

Saeth
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From: Inside your computer
Registered: Jan 28, 2009
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Re: New Spyro game "most likely" in motion

NintendoFreak it was Dark Passage in Dreamweavers homeworld....

Anyway what I meant by the health bar or simply hitting them is: do you think they'll keep the button smashing or will we simply have to hit them once or twice before they go poof... That's what I meant by Health bars or simply just by hits. In TLOS you hat to keep hitting them until they go down, in the Classics and in ETD and AHT you only had to hit them once or twice (Gnorcs with armor etc). It worked well in classics, I mean remeber Huanted Towers with those suits of armor that can only be taken out with SuperFalme? Stuff like that is what I mean by keeping it simple, yet still challenging.

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#52 Nov 24, 2009 1:33 PM

ratchet
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From: Sydney, Australia
Registered: Jun 23, 2006
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Re: New Spyro game "most likely" in motion

Yeah, I agree. But Its not like the kind of thing I want to "stop for" like in TLOS. The Origianls were about Speed as well, more so than ebnnemy killing. I hated the enemies in AHT where you have to wait 3 bloody seconds to kill the enemy

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#53 Nov 24, 2009 2:42 PM

Saeth
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From: Inside your computer
Registered: Jan 28, 2009
Posts: 148
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Re: New Spyro game "most likely" in motion

Those special effects can be turned on and off if I'm not mistaken... but lets be honest that's simply eye candy and doesn't add anything to the story or gameplay. <_< Speaking of speed, yeah, they should bring that back, or at least hint on it, The Flights in some of the levels/worlds that could be in this game. If they can bring back the Flights then I'll be delighted; racing, collecting, time trials, I don't care, if they do bring back the Flights then maybe the Flights can act like bonus stages like Sonic is to Collecting Chaos Emeralds or how Mario will find a special pipe that will let him collect some rings or he can hit a block three times and see if gets three of the same face on it for a reward. Want I'm saying is that Flights can be used to upgrade Spyro through optional chooses only. Its not required to go through the Flights but it will help Spyro's adventure if you do.

Besides, I'm still concerned about Spyro's foundation here... AHT did leave a good foundation that can be implemented on and enhanced.... but its local, if you will, is still in question.

One last thing that urked about TLOS was the breathes... I still can't get over the fact that I have to collect Green Gems in order to use my breathes... <_< they should auto regenerate and should also be used to gauge how much power you are putting into that breath (hold the button down and charge it up for a big blast if you will)... but I digress, I feel like I'm just rambling on here :-|

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#54 Nov 25, 2009 6:52 AM

Jackson117
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From: Hell
Registered: Nov 04, 2008
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Re: New Spyro game "most likely" in motion

could we have lovable enemies that use humor while being serious..Take the hoodlums from rayman..Sure they weren't as crazy as the rabbids but they still remained serious while being stupid.


Statement: Love is what you get when you lock a target in your sights and watch as the targeting alines and the blaster

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