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		<title><![CDATA[Spyro the Dragon Forums / Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
		<link>https://www.spyroforum.com/viewtopic.php?id=5630</link>
		<description><![CDATA[The most recent posts in Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS.]]></description>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=440520#p440520</link>
			<description><![CDATA[<p>Any updates <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" /> hahaha</p>]]></description>
			<author><![CDATA[dummy@example.com (CrystalFissure)]]></author>
			<pubDate>Thu, 16 Feb 2017 10:16:57 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=440520#p440520</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=311298#p311298</link>
			<description><![CDATA[<p>I might throw you some ideas, inspired by many people&#039;s posts, the surroundings that I&#039;m feeling, or just for him. Maybe PM it.<br />What about a charge-proof container? It&#039;s the opposite of a flame-proof container. These might be served as an obstacle during the times Spyro does his running. XP Just throwing an idea to serve your brain with your other planned ideas. <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" /></p>]]></description>
			<author><![CDATA[dummy@example.com (iSO)]]></author>
			<pubDate>Sun, 10 Jan 2010 08:48:49 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=311298#p311298</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=311197#p311197</link>
			<description><![CDATA[<div class="quotebox"><blockquote><div><p>focus on core and basic fundamentals.</p></div></blockquote></div><p>Most of these I have done, But I guess I could focus more on getting swimming ready and stuff</p>]]></description>
			<author><![CDATA[dummy@example.com (ratchet)]]></author>
			<pubDate>Sat, 09 Jan 2010 02:42:42 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=311197#p311197</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=311155#p311155</link>
			<description><![CDATA[<p>... &lt;_&lt; platforms huh? Well, how about &quot;near impossible to reach platforms&quot;. These kinds of platforms will be implemented into your game once you figure out how far, and fast Spyro can jump / glide. By making it near impossible you add that sense of &quot;OMG that was close&quot; or even a bit of classic platform challenge.</p><br /><p>Another thing you could do is add two or more types of liquid: Clear, Goo, and Acid.</p><p>Clear: liquid that Spyro can swim through<br />Goo: Spyro cannot swim through and will sink, like quick sand or some other substances<br />Acid: Spyro can only swim through while invincible or equipped with something, other wise will burn him.</p><p>For level ideas... well that really depends on your story / objective. I can give you a random level but this will prove insufficient without a clear objective or walk through (scrapped to put it lightly)... regardless Ratchet, I would be more concern on your planning of this game then what to put in it. To clarify, what do you want Spyro to do, how will the player reach the end of each level, what is the win / loose condition... etc. Forget about levels if you need to and focus on core and basic fundamentals.</p><p>All in all be patient and diligent alright? Rome wasn&#039;t built in day y&#039;know.</p><p>PS. Don&#039;t expect much from me ok? Personal life is enough of a headache as is &lt;_&lt; .</p>]]></description>
			<author><![CDATA[dummy@example.com (Saeth)]]></author>
			<pubDate>Fri, 08 Jan 2010 05:19:15 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=311155#p311155</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=311146#p311146</link>
			<description><![CDATA[<p>2.Forests<br />Names=Something with sprite in it? Sprite&#039;s forest something like that.<br />Woody woods, The Eternal forest, Moonshadow forest, The silver woods.<br />Minigames=memory (type of plant here), river riding (dodge objects while going down a river on a rock or something).<br />enemies=Giant bugs, living trees/plants some enemies minions (if you have any)<br />Friends=sprites, A little tribe/village of some friendly animals.<br />And what exactly do you mean by platforms?</p>]]></description>
			<author><![CDATA[dummy@example.com (ixr)]]></author>
			<pubDate>Fri, 08 Jan 2010 03:13:56 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=311146#p311146</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=311143#p311143</link>
			<description><![CDATA[<p>heres my quote from a few pages back taht will help some people</p><div class="quotebox"><blockquote><div><p>Just a suggestion to Apoc and Everyone else, names of things really dont have to be &quot;dark&quot; places, epic places or any of that. <br />If youve played the original spyro games you will notice most levels are &quot;descriptive geographical locations&quot; <br />eg: <br />&quot;Dark&quot; &quot;hollow&quot; <br />&quot;Stone&quot; &quot;Hill&quot; <br />&quot;Lofty&quot; &quot;Castle&quot; <br />&quot;Breeze&quot; &quot;Harbour&quot; <br />&quot;Molten&quot; &quot;Crater&quot; <br />For Place names Those kind of names will be most appreciated, and as i said on the first post, try to avoid geographical locations and discriptive words that have been taken in past spyro games. <br />an example of good level names: <br />&quot;Black&quot; &quot;Pit&quot; <br />&quot;Windy&quot; &quot;Wilderness&quot; <br />&quot;Blazing&quot; &quot;Cape&quot; </p><p>Get to it everyone&#160; <br />As for character names, Im not really that worried about them. Im worried about what species lives in what levels (keep it original). Then you can name each one, and names can be very simple. again, still original names. </p><p>If you dont know if a name is original or not, look it up on darkspyro. <br />eg. Andy <br />-There was a llama in market mesa called andy <br />-dragon egg in dino mines called andy </p><p>Therefore can not be used.</p></div></blockquote></div><p>As for those level names so far, Thats a good start. as i said, Try to avoid names that have already been used. &quot;dark hollow&quot; &quot;Ice Caverns&quot;. But yes, more like that</p><p>As for the minigames, thanks for those ideas, but id raelly like some original minigames, and ones a sub area could be based around</p>]]></description>
			<author><![CDATA[dummy@example.com (ratchet)]]></author>
			<pubDate>Fri, 08 Jan 2010 02:27:02 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=311143#p311143</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=311123#p311123</link>
			<description><![CDATA[<p>K soo here are names for different landscapes,minigames on them, and freindly, and enemy characters that could inhabit them.<br />1.Caves<br />Names=Deepthorn hollow, Screaching Caverns, (Insert bad ,good, or someone you need to find in the game, name here)&#039;s retreat/lair. Things like that. I&#039;m sure you could generate some from that or if you want more let me know(same with other names for other places).</p><p>Minigames= An egg thief on each level type? Maybe there could be big stalagtites on the ceiling that you have to get past while they fall/outrun them.</p>]]></description>
			<author><![CDATA[dummy@example.com (ixr)]]></author>
			<pubDate>Thu, 07 Jan 2010 21:56:38 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=311123#p311123</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=310969#p310969</link>
			<description><![CDATA[<p>haha see thats what I needed to know. Ok</p>]]></description>
			<author><![CDATA[dummy@example.com (ixr)]]></author>
			<pubDate>Wed, 06 Jan 2010 21:50:09 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=310969#p310969</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=310865#p310865</link>
			<description><![CDATA[<p>Those kind of landscapes i pretty much already had in mind <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" />. I was more thinking more specific than that. The names of these levels, what minigames the level has, what platforms does it have, what enemies does it have and what allies (friendly creates) Inhabbits the place.</p>]]></description>
			<author><![CDATA[dummy@example.com (ratchet)]]></author>
			<pubDate>Wed, 06 Jan 2010 06:34:44 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=310865#p310865</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=310862#p310862</link>
			<description><![CDATA[<p>Here&#039;s a few to think on.<br />Level ideas. Jungles, caves, forests, underwater, sky/clouds, volcanoes, tundra, and space. Could be a outpost/fortress in any of these, village or city, or a castle or lair for a bad charcter or good one. the lairs could be used to find some item or the person living there and could have a few puzzles and traps as well as enemies. Also in space different planets. Like an evil dark plant (like the one for my charcter) or just a plain wierd one. Asteroids and other things too.</p>]]></description>
			<author><![CDATA[dummy@example.com (ixr)]]></author>
			<pubDate>Wed, 06 Jan 2010 01:16:46 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=310862#p310862</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=310859#p310859</link>
			<description><![CDATA[<p>I have explianed everything on previous pages.<br />If you have played the original 3 you will probably know what i mean</p>]]></description>
			<author><![CDATA[dummy@example.com (ratchet)]]></author>
			<pubDate>Wed, 06 Jan 2010 00:07:19 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=310859#p310859</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=310858#p310858</link>
			<description><![CDATA[<p>Forget it i need to know what you need exactly and if you have anything at all when your on pm me or post exactly what you need and have because you leave alot open for me to come up with right now.</p>]]></description>
			<author><![CDATA[dummy@example.com (ixr)]]></author>
			<pubDate>Tue, 05 Jan 2010 23:46:48 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=310858#p310858</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=310766#p310766</link>
			<description><![CDATA[<p>Ok lets keep asking questions about how the game will be, when everytime he replys he says he needs ideas and is unsure..... Cmon guys.....</p><p>I will give you ideas for everything on the first page when I am at a computer.</p>]]></description>
			<author><![CDATA[dummy@example.com (ixr)]]></author>
			<pubDate>Tue, 05 Jan 2010 14:30:14 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=310766#p310766</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=310757#p310757</link>
			<description><![CDATA[<p>I will not include dragon eggs.<br />Im Changing the Title, As What I NEED IS IDEAS IDEAS IDEAS</p><p>Level Names<br />Minigame Ideas<br />Level Chracater Ideas</p><p>And everthing else i have been saying. I WILL RELEASE A BETA IF I GET MIRE IDEAS, BUT NO ONE IS BLOODY DOING ANYTHING!</p>]]></description>
			<author><![CDATA[dummy@example.com (ratchet)]]></author>
			<pubDate>Tue, 05 Jan 2010 07:33:24 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=310757#p310757</guid>
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			<title><![CDATA[Re: Spyro: The Mirror Shards (fan game): Newest Update: 5/1/2010 - NEED IDEAS]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=310146#p310146</link>
			<description><![CDATA[<p>What about the dragon eggs? What purpose should they have?</p>]]></description>
			<author><![CDATA[dummy@example.com (Apoc)]]></author>
			<pubDate>Sat, 02 Jan 2010 14:08:52 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=310146#p310146</guid>
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