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		<title><![CDATA[Spyro the Dragon Forums / An interesting thought.]]></title>
		<link>https://www.spyroforum.com/viewtopic.php?id=2999</link>
		<description><![CDATA[The most recent posts in An interesting thought..]]></description>
		<lastBuildDate>Sat, 05 Jan 2008 08:38:04 +0000</lastBuildDate>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=53057#p53057</link>
			<description><![CDATA[<p>Look on Youtube for the FFXIII trailer.I think you&#039;ll like it!</p>]]></description>
			<author><![CDATA[dummy@example.com (Antr the Rolf)]]></author>
			<pubDate>Sat, 05 Jan 2008 08:38:04 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=53057#p53057</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=53056#p53056</link>
			<description><![CDATA[<p>So FF13 battle system is going to be like Devil May Crys fighting system...no waiting...no option choosing required? Interesting....The Battle system i was thinking of for this kind of game would be like star ocean. You run around. push x and it give you the chose a target...they click x again to select that target or R1 or L1 to use a killer move on the selected target. No wait bar, no stand in one spot fighting....Just a free for all attack.</p>]]></description>
			<author><![CDATA[dummy@example.com (dragon protector x)]]></author>
			<pubDate>Sat, 05 Jan 2008 08:30:13 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=53056#p53056</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52856#p52856</link>
			<description><![CDATA[<p>But FFXIII has one where you don&#039;t even have to wait!It&#039;s the bomb man!It feels like a karatae movie!</p>]]></description>
			<author><![CDATA[dummy@example.com (Antr the Rolf)]]></author>
			<pubDate>Sat, 05 Jan 2008 01:41:28 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52856#p52856</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52851#p52851</link>
			<description><![CDATA[<p>i just hate battle systems altogether</p>]]></description>
			<author><![CDATA[dummy@example.com (ratchet)]]></author>
			<pubDate>Sat, 05 Jan 2008 01:36:43 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52851#p52851</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52816#p52816</link>
			<description><![CDATA[<p>You should see the newest FF games.FFXIII/FFXIII Verses.Also they said that that&#039;s the Final FF games.</p>]]></description>
			<author><![CDATA[dummy@example.com (Antr the Rolf)]]></author>
			<pubDate>Sat, 05 Jan 2008 00:20:37 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52816#p52816</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52812#p52812</link>
			<description><![CDATA[<p>I prefer the system in FFX I hate the time gauge.</p><p>This could work tho.</p>]]></description>
			<author><![CDATA[dummy@example.com (Clawtooth35)]]></author>
			<pubDate>Sat, 05 Jan 2008 00:10:32 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52812#p52812</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52773#p52773</link>
			<description><![CDATA[<div class="quotebox"><cite>dragon protector x wrote:</cite><blockquote><div><p>I dont like the battles Systems in Final Fantasy when they stand in one spot then jump attack, then return to their spot. I lik the Star Ocean the Second Story battle system...You get into a battle and you are in a semi large area. The creatures run around that area and so do you. You lock onto them go over and attack...Or if there is a mage of some sort, they cast a spell from were they stand...</p></div></blockquote></div><p>You forget the FF12 Battle System</p>]]></description>
			<author><![CDATA[dummy@example.com (Carrottime)]]></author>
			<pubDate>Fri, 04 Jan 2008 23:43:06 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52773#p52773</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52687#p52687</link>
			<description><![CDATA[<p>Oh THAT kind of battle system...eh, not my style.&#160; I like having total control of my attacks...I&#039;m a button masher&#160; <img src="https://www.spyroforum.com/img/smilies/big_smile.png" width="15" height="auto" alt="big_smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Lancer232)]]></author>
			<pubDate>Fri, 04 Jan 2008 21:00:57 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52687#p52687</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52671#p52671</link>
			<description><![CDATA[<p>I dont like the battles Systems in Final Fantasy when they stand in one spot then jump attack, then return to their spot. I lik the Star Ocean the Second Story battle system...You get into a battle and you are in a semi large area. The creatures run around that area and so do you. You lock onto them go over and attack...Or if there is a mage of some sort, they cast a spell from were they stand...</p>]]></description>
			<author><![CDATA[dummy@example.com (dragon protector x)]]></author>
			<pubDate>Fri, 04 Jan 2008 19:48:31 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52671#p52671</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52323#p52323</link>
			<description><![CDATA[<p>I hate RPGs, but if this is executed properly it might work</p>]]></description>
			<author><![CDATA[dummy@example.com (ratchet)]]></author>
			<pubDate>Thu, 03 Jan 2008 23:21:38 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52323#p52323</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52318#p52318</link>
			<description><![CDATA[<p>I&#039;v alway wanted a game like that for Spyro. But make it more seemless, like one of the LOTR games, but make the LVing up diffrent [not that the LORT system was bad, just it could be better]</p>]]></description>
			<author><![CDATA[dummy@example.com (Brom the Wise)]]></author>
			<pubDate>Thu, 03 Jan 2008 23:13:31 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52318#p52318</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52303#p52303</link>
			<description><![CDATA[<p>I know to much about Sonic. Like, did you know that US Sega had put into production a game for the Sega Saturn. But it looked almost EXACTLY like the Nights game, so then Sega JApan ended it. There is only one copy of this game called Sonic X-treme and a few years ago, it sold for 3000 dollars.</p>]]></description>
			<author><![CDATA[dummy@example.com (CynderRules)]]></author>
			<pubDate>Thu, 03 Jan 2008 22:49:14 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52303#p52303</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52300#p52300</link>
			<description><![CDATA[<p>XD Final Fantasy was made clear back when the SNES(Super Nintendo) was still around. It has made it all the way to 13.&#160; You cant say you own every game unless you have the very original verion of #1 because the american version of FF1 is different Japan didnt want to give us their version of it so they made a different game for FF1. &lt;D I know to much.</p>]]></description>
			<author><![CDATA[dummy@example.com (dragon protector x)]]></author>
			<pubDate>Thu, 03 Jan 2008 22:44:17 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52300#p52300</guid>
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			<title><![CDATA[Re: An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52279#p52279</link>
			<description><![CDATA[<p>Never played Final Fantasy or Star Ocean before. *dodges thrown object*&#160; So I don&#039;t really know what to say...but it does sound cool.</p>]]></description>
			<author><![CDATA[dummy@example.com (Lancer232)]]></author>
			<pubDate>Thu, 03 Jan 2008 22:09:25 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52279#p52279</guid>
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		<item>
			<title><![CDATA[An interesting thought.]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=52263#p52263</link>
			<description><![CDATA[<p>Last night i had a Spyro and Final Fantasy craving...It had to be Both at the same time, why I will never know, but I suddenly got this idea that what if some one made a Spyro game with battles like Final Fantasy and the leveling up and the huge long story. It would probly be alot longer story then TEN or ANB or any of the other ones. Then instead of just being able to beat them in 1 day, this game would take longer to beat. I mean the battles dont have to be like standing in one spot, it could be like Star Ocean battles were you get to have the enimies run around and you chace after them and attack. </p><p>Whats your thoughts on this?</p>]]></description>
			<author><![CDATA[dummy@example.com (dragon protector x)]]></author>
			<pubDate>Thu, 03 Jan 2008 21:55:35 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=52263#p52263</guid>
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