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		<title><![CDATA[Spyro the Dragon Forums / New Spyro fangame being developed in Unity following the originals]]></title>
		<link>https://www.spyroforum.com/viewtopic.php?id=14727</link>
		<description><![CDATA[The most recent posts in New Spyro fangame being developed in Unity following the originals.]]></description>
		<lastBuildDate>Thu, 14 Apr 2016 12:29:12 +0000</lastBuildDate>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=436772#p436772</link>
			<description><![CDATA[<div class="quotebox"><cite>Slvr99 wrote:</cite><blockquote><div><p>Sorry for the inactivity! I&#039;ve been busy going through a lot of things in life, so I haven&#039;t been doing too much lately. Trust me, the game will not be cancelled/put on hold forever. I&#039;m going to be working a lot more on the game once I can afford a new monitor. Until then, development will be slow.</p><div class="quotebox"><cite>CuttingEdge wrote:</cite><blockquote><div><p>^ This! Do you have any newsletter in case someone might want updates on progress?</p></div></blockquote></div><p>For news, I&#039;d say to check up on the youtube channel every so often. That&#039;s where new stuff would be posted when I feel something should be shown off.</p></div></blockquote></div><p>Will do, thanks!</p>]]></description>
			<author><![CDATA[dummy@example.com (CuttingEdge)]]></author>
			<pubDate>Thu, 14 Apr 2016 12:29:12 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=436772#p436772</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=436770#p436770</link>
			<description><![CDATA[<p>Sorry for the inactivity! I&#039;ve been busy going through a lot of things in life, so I haven&#039;t been doing too much lately. Trust me, the game will not be cancelled/put on hold forever. I&#039;m going to be working a lot more on the game once I can afford a new monitor. Until then, development will be slow.</p><div class="quotebox"><cite>CuttingEdge wrote:</cite><blockquote><div><p>^ This! Do you have any newsletter in case someone might want updates on progress?</p></div></blockquote></div><p>For news, I&#039;d say to check up on the youtube channel every so often. That&#039;s where new stuff would be posted when I feel something should be shown off.</p>]]></description>
			<author><![CDATA[dummy@example.com (Slvr99)]]></author>
			<pubDate>Thu, 14 Apr 2016 04:40:23 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=436770#p436770</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=436701#p436701</link>
			<description><![CDATA[<p>^ This! Do you have any newsletter in case someone might want updates on progress?</p>]]></description>
			<author><![CDATA[dummy@example.com (CuttingEdge)]]></author>
			<pubDate>Thu, 07 Apr 2016 18:55:59 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=436701#p436701</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=436471#p436471</link>
			<description><![CDATA[<p>Hope to see more soon!</p>]]></description>
			<author><![CDATA[dummy@example.com (CrystalFissure)]]></author>
			<pubDate>Wed, 30 Mar 2016 04:42:46 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=436471#p436471</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=435651#p435651</link>
			<description><![CDATA[<p>This is soooo cool. I&#039;ve got the demo, managed a 3 min 36 sec. This has brought back hope for the real fans. I can&#039;t wait for it to be finished.</p>]]></description>
			<author><![CDATA[dummy@example.com (1Toonhead)]]></author>
			<pubDate>Thu, 18 Feb 2016 02:29:21 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=435651#p435651</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=435631#p435631</link>
			<description><![CDATA[<div class="quotebox"><cite>Slvr99 wrote:</cite><blockquote><div><div class="quotebox"><cite>Bryman04 wrote:</cite><blockquote><div><p><a href="http://i.imgur.com/cpzjuVA.jpg" rel="nofollow">http://i.imgur.com/cpzjuVA.jpg</a></p><p>an idea of what one of the Scottish Foxes could look like in Enchanted Forest</p><p>EDIT: Sorry that the image is extremely large!</p></div></blockquote></div><p>That&#039;s a really good drawing! I can definitely see how that could fit into the Spyro universe. At this point, I don&#039;t really have any character designs made yet and it&#039;s a bit too early to be doing them as well. I think level sketches need to be made before designing characters so that they fit into the environment.</p></div></blockquote></div><p>Thanks! As a Concept Artist/Game designer, I agree with you, levels first, then characters. I try to design my characters to have good design, to feel alive and expressive.</p>]]></description>
			<author><![CDATA[dummy@example.com (Bryman04)]]></author>
			<pubDate>Wed, 17 Feb 2016 01:04:25 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=435631#p435631</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=435626#p435626</link>
			<description><![CDATA[<p>Hi! If you need some help in designing some levels or characters, let me know, I could work on it!</p><p>I&#039;&#039;ve got some skills on drawing, colour, mood, light, all this.</p><p>You can add me on Facebook: <a href="https://www.facebook.com/david.abrodos" rel="nofollow">https://www.facebook.com/david.abrodos</a></p><p>See you!</p>]]></description>
			<author><![CDATA[dummy@example.com (Abrodos)]]></author>
			<pubDate>Tue, 16 Feb 2016 21:46:05 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=435626#p435626</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=435588#p435588</link>
			<description><![CDATA[<div class="quotebox"><cite>Bryman04 wrote:</cite><blockquote><div><p><a href="http://i.imgur.com/cpzjuVA.jpg" rel="nofollow">http://i.imgur.com/cpzjuVA.jpg</a></p><p>an idea of what one of the Scottish Foxes could look like in Enchanted Forest</p><p>EDIT: Sorry that the image is extremely large!</p></div></blockquote></div><p>That&#039;s a really good drawing! I can definitely see how that could fit into the Spyro universe. At this point, I don&#039;t really have any character designs made yet and it&#039;s a bit too early to be doing them as well. I think level sketches need to be made before designing characters so that they fit into the environment.</p>]]></description>
			<author><![CDATA[dummy@example.com (Slvr99)]]></author>
			<pubDate>Sun, 14 Feb 2016 16:27:39 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=435588#p435588</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=435549#p435549</link>
			<description><![CDATA[<p><span class="postimg"><img src="http://i.imgur.com/cpzjuVA.jpg" alt="cpzjuVA.jpg" /></span></p><p>an idea of what one of the Scottish Foxes could look like in Enchanted Forest</p><p>EDIT: Sorry that the image is extremely large!</p>]]></description>
			<author><![CDATA[dummy@example.com (Bryman04)]]></author>
			<pubDate>Thu, 11 Feb 2016 21:13:26 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=435549#p435549</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434843#p434843</link>
			<description><![CDATA[<div class="quotebox"><cite>Bryman04 wrote:</cite><blockquote><div><p>:I ok.<br />can&#039;t wait for the final game! <img src="https://www.spyroforum.com/img/smilies/big_smile.png" width="15" height="auto" alt="big_smile" /></p></div></blockquote></div><p>Might take a while before it gets a new update. I have moved in an apartment on my own and don&#039;t have a second monitor to develop properly. Once I get a second one again, I&#039;ll resume and hopefully everything will go smoothly! <img src="https://www.spyroforum.com/img/smilies/big_smile.png" width="15" height="auto" alt="big_smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Slvr99)]]></author>
			<pubDate>Tue, 29 Dec 2015 16:04:53 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434843#p434843</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434810#p434810</link>
			<description><![CDATA[<p>:I ok.<br />can&#039;t wait for the final game! <img src="https://www.spyroforum.com/img/smilies/big_smile.png" width="15" height="auto" alt="big_smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Bryman04)]]></author>
			<pubDate>Fri, 25 Dec 2015 15:44:37 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434810#p434810</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434803#p434803</link>
			<description><![CDATA[<div class="quotebox"><cite>Bryman04 wrote:</cite><blockquote><div><p>What if there was a level buildup before the fight with Ripto? In my opinion I thought it was quite anti-climatic, but I&#039;m not saying you have to. I&#039;m sure you got alot of work on your hands.<br /> Or a three part battle? Using that invinability powerup in the volcano level to dash across to another arena that Ripto teleports to, and then a bridge that crumbles before the final battle.<br />that would be so exciting.</p></div></blockquote></div><p>All the ideas for the level order and boss fights are already thought out. I tried to introduce some cool mechanics in the final Ripto battle(There&#039;s technically two Ripto fights: one as the first boss, and the final one at the end of the game). I&#039;m definitely going to try for an epic ending with it!</p>]]></description>
			<author><![CDATA[dummy@example.com (Slvr99)]]></author>
			<pubDate>Fri, 25 Dec 2015 05:50:28 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434803#p434803</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434768#p434768</link>
			<description><![CDATA[<p>What if there was a level buildup before the fight with Ripto? In my opinion I thought it was quite anti-climatic, but I&#039;m not saying you have to. I&#039;m sure you got alot of work on your hands.<br /> Or a three part battle? Using that invinability powerup in the volcano level to dash across to another arena that Ripto teleports to, and then a bridge that crumbles before the final battle.<br />that would be so exciting.</p>]]></description>
			<author><![CDATA[dummy@example.com (Bryman04)]]></author>
			<pubDate>Thu, 24 Dec 2015 04:44:54 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434768#p434768</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434766#p434766</link>
			<description><![CDATA[<div class="quotebox"><cite>Bryman04 wrote:</cite><blockquote><div><p>Another idea I&#039;ve got, is that the dragonflies should come toward you early on in the game, and when you collect more of them, your breath abilities should go farther, and then later in the game the dragonflies&#160; &#160;should run away to add challenge. Most people hate how early in the game, the dragonflies run away from you, when your breath doesn&#039;t go far, so you have to chase them down.</p></div></blockquote></div><p>I&#039;ll be making sure that the bubble breath in this game is as accurate as I can make it. Currently I&#039;ll be trying out direct impacts(It catches them when the bubble actually touches them). Most likely dragonflies will be slow and easier to catch from the start and get faster and more challenging as it goes on.</p>]]></description>
			<author><![CDATA[dummy@example.com (Slvr99)]]></author>
			<pubDate>Wed, 23 Dec 2015 22:34:47 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434766#p434766</guid>
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			<title><![CDATA[Re: New Spyro fangame being developed in Unity following the originals]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434765#p434765</link>
			<description><![CDATA[<p>Another idea I&#039;ve got, is that the dragonflies should come toward you early on in the game, and when you collect more of them, your breath abilities should go farther, and then later in the game the dragonflies&#160; &#160;should run away to add challenge. Most people hate how early in the game, the dragonflies run away from you, when your breath doesn&#039;t go far, so you have to chase them down.</p>]]></description>
			<author><![CDATA[dummy@example.com (Bryman04)]]></author>
			<pubDate>Wed, 23 Dec 2015 21:46:19 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434765#p434765</guid>
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