<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<atom:link href="https://www.spyroforum.com/extern.php?action=feed&amp;tid=14282&amp;type=rss" rel="self" type="application/rss+xml" />
		<title><![CDATA[Spyro the Dragon Forums / If you could combine 2 levels from the original trilogy]]></title>
		<link>https://www.spyroforum.com/viewtopic.php?id=14282</link>
		<description><![CDATA[The most recent posts in If you could combine 2 levels from the original trilogy.]]></description>
		<lastBuildDate>Thu, 13 Oct 2016 19:44:05 +0000</lastBuildDate>
		<generator>FluxBB</generator>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=438504#p438504</link>
			<description><![CDATA[<p>At first I was thinking about how hard that would be with the swimming mechanics, but in a water vehicle of some kind that could work really well. Like Hunter&#039;s manta ray or the submarine.</p>]]></description>
			<author><![CDATA[dummy@example.com (Stormy)]]></author>
			<pubDate>Thu, 13 Oct 2016 19:44:05 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=438504#p438504</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=438500#p438500</link>
			<description><![CDATA[<p>^ that would be cool!</p><p>i just thought of another one... i think it&#039;d be interesting to combine one of the speedways and one of the water levels. we never had an underwater speedway level.</p>]]></description>
			<author><![CDATA[dummy@example.com (36IStillLikeSpyro36)]]></author>
			<pubDate>Thu, 13 Oct 2016 17:34:42 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=438500#p438500</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=438490#p438490</link>
			<description><![CDATA[<p>How about &quot;Night Flight&quot; and &quot;Fireworks Factory&quot; so we can fight flying ninjas?</p>]]></description>
			<author><![CDATA[dummy@example.com (supercoupe91)]]></author>
			<pubDate>Thu, 13 Oct 2016 07:12:23 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=438490#p438490</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=438026#p438026</link>
			<description><![CDATA[<p>Dark Passage and Gnasty&#039;s Loot</p>]]></description>
			<author><![CDATA[dummy@example.com (EricChristianOlsenFanatic)]]></author>
			<pubDate>Wed, 21 Sep 2016 02:00:53 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=438026#p438026</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=438022#p438022</link>
			<description><![CDATA[<p>I actually have multiple ideas for merging levels together. Like Town Square and Terrence Village, or Midnight Mountain Home and Dark Passage, or even Twilight Harbor and Metropolis! I even have names for them, like Terrence Town, Midnight Passage, and Metro Harbor respectably!</p>]]></description>
			<author><![CDATA[dummy@example.com (FuturisticEggThief)]]></author>
			<pubDate>Tue, 20 Sep 2016 21:22:57 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=438022#p438022</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434693#p434693</link>
			<description><![CDATA[<p>agent 9&#039;s lab and thieves den idk it kind of cool</p>]]></description>
			<author><![CDATA[dummy@example.com (kingwyatt95)]]></author>
			<pubDate>Sat, 19 Dec 2015 22:38:11 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434693#p434693</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434652#p434652</link>
			<description><![CDATA[<p>Hurricos (Spyro 2) and Molten Crater (Spyro 3)</p>]]></description>
			<author><![CDATA[dummy@example.com (Bitmap)]]></author>
			<pubDate>Wed, 16 Dec 2015 06:46:58 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434652#p434652</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434649#p434649</link>
			<description><![CDATA[<p>Dark Passage and Wizard Peak</p>]]></description>
			<author><![CDATA[dummy@example.com (EricChristianOlsenFanatic)]]></author>
			<pubDate>Tue, 15 Dec 2015 22:41:30 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434649#p434649</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=434646#p434646</link>
			<description><![CDATA[<p>Alpine Ridge (Spyro 1) and Charmed Ridge (Spyro 3).</p>]]></description>
			<author><![CDATA[dummy@example.com (Shippythedragon)]]></author>
			<pubDate>Tue, 15 Dec 2015 15:51:27 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=434646#p434646</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=423921#p423921</link>
			<description><![CDATA[<p>Aquaria Towers and Dark Passage. </p><p>Dark Passage is a particularly complex level with all the jumps and glides and open spaces, and Aquaria Towers has the most water. plus i just think mixing the night background with swimming would work well. so kind of like Crystal Islands, but a lot more complex. </p><p>with Aquaria Towers, you had to just go through the level to find the buttons... maybe in this level, you&#039;d have to get up higher to unlock each one, maybe have to go back down later for certain collectables, or have certain areas that are just standalone bodies of water or something that take you to different areas (like those swimming areas in Mystic Marsh). </p><p>you could also do something like Aquaria Towers that when you complete the level, you can swim through most of the level. like swimming in the air <img src="https://www.spyroforum.com/img/smilies/big_smile.png" width="15" height="auto" alt="big_smile" /> </p><p>an idea i have is that there could be an area at the *very* top that&#039;s like a &quot;beach&quot; sort of area which, first of all, would look really cool against the night background, and would just have a whole bunch of gems. </p><p>and there would have to be a way to glitch the level so you could swim in that, too. <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" /></p>]]></description>
			<author><![CDATA[dummy@example.com (36IStillLikeSpyro36)]]></author>
			<pubDate>Sat, 06 Dec 2014 20:48:33 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=423921#p423921</guid>
		</item>
		<item>
			<title><![CDATA[Re: If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=423836#p423836</link>
			<description><![CDATA[<p>I&#039;d want it to be a combination of Spyro 2&#039;s Aquaria Towers and Spyro 3&#039;s Starfish Reef (Sparx scroller-shooter level). The level would be a greatly expanded oceanic reef, since I&#039;m getting a bit tired of Aquaria Tower&#039;s industrial design, albeit the fact that the main path is really in a natural underwater cave (seriously, did those seahorse really build those things?). Of course, I also wouldn&#039;t want the surface of the water to be completely visible, so maybe the level will have to be in a glass dome. It can actually serve as a way to make sure the player doesn&#039;t go out of bounds. I&#039;m thinking that we can also have coral reefs that look more like trees, and also make seaweed glow.</p><p>NPC friendlies will be mermaids. I think there should be a bigger fairy-tale tribute in today&#039;s games. Also, there be small, rug-scale manta ray-like creatures (mantalarks), spikey starfish, and something similar to those fish creatures from Spyro: A Hero&#039;s Tail, who will all be enemies.</p><p>A last thing I want to note is that I feel like there was a very small challenge with the underwater enemies. The Spyro underwater enemies either stood relatively still or moved in an extremely avoidable cycle. There was never an underwater enemy who would directly attack so fast that it would almost guarantee to hurt if you didn&#039;t counter-attack with a charge. The robo-sharks aren&#039;t even an exception; you get eaten instantly.</p><p>The mantalarks will actually attack fast, but slow enough to be avoidable and/or counter-attack-able. The starfish will fire an attack with a spike that&#039;ll, depending on the starfish&#039;s color, will shoot in straight directions or will follow Spyro for a few seconds before exploding. The fish creatures? I have nothing.</p>]]></description>
			<author><![CDATA[dummy@example.com (LocoGuy107)]]></author>
			<pubDate>Fri, 05 Dec 2014 21:30:23 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=423836#p423836</guid>
		</item>
		<item>
			<title><![CDATA[If you could combine 2 levels from the original trilogy]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=423782#p423782</link>
			<description><![CDATA[<p>What levels would they be? elaborate on the combined level designs</p>]]></description>
			<author><![CDATA[dummy@example.com (PlatinumGem)]]></author>
			<pubDate>Fri, 05 Dec 2014 01:34:22 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=423782#p423782</guid>
		</item>
	</channel>
</rss>
