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		<title><![CDATA[Spyro the Dragon Forums / Spyroforum Fan Game!]]></title>
		<link>https://www.spyroforum.com/viewtopic.php?id=13797</link>
		<description><![CDATA[The most recent posts in Spyroforum Fan Game!.]]></description>
		<lastBuildDate>Wed, 18 Jun 2014 23:01:20 +0000</lastBuildDate>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412975#p412975</link>
			<description><![CDATA[<p>Ill be QA and tell you everything thats wrong with it.</p><p>First problem: Its spyro fangame.</p>]]></description>
			<author><![CDATA[dummy@example.com (Spyrorocks)]]></author>
			<pubDate>Wed, 18 Jun 2014 23:01:20 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412975#p412975</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412974#p412974</link>
			<description><![CDATA[<p>Since this thread was meant to be dedicated to signups, and all the positions are filled, I&#039;m going to lock and sticky this one. New working thread coming soon with general information we&#039;ve decided on.</p>]]></description>
			<author><![CDATA[dummy@example.com (Stormy)]]></author>
			<pubDate>Wed, 18 Jun 2014 22:55:32 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412974#p412974</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412970#p412970</link>
			<description><![CDATA[<div class="quotebox"><cite>Sheep wrote:</cite><blockquote><div><p>I&#039;m in favor for sidescrolling of some kind, but I do like GameBoyBlues top-down concept. It&#039;s much better suited for the free-roaming and exploration from the 3d games, but the platforming would suffer, and I&#039;m personally not very comfortable with how top-down(completely top-down, not like A Link to the Past etc, I like those) looks in general.</p></div></blockquote></div><p>How platforming could work in a top down game... not that I think we will be doing that as it seems sidescroller is where there is the most interest... but how it COULD be done is to have 4 or 5 altitudes assigned to segments of the map. When you begin a jump you go up 2 altitudes, and as you glide you slowly decrease in altitude until you are the same as the ground you are over and land.</p><div class="quotebox"><blockquote><div><p>Great, Gekoncze <img src="https://www.spyroforum.com/img/smilies/smile.png" width="15" height="auto" alt="smile" /><br />I added a grid terrain and camera object to your gravity:<br /><a href="http://host-a.net/u/Greenblizzard/SpyroGameGravityAndPlatforms.zip" rel="nofollow">http://host-a.net/u/Greenblizzard/Spyro … tforms.zip</a><br />I commented out your screen edge collision and replaced it with some code to collide with the terrain. Not entirely sure if how I made the view affect drawn things was the best way to do it, but meh <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" /></p></div></blockquote></div><p>I guess it <em>was</em> easy? I did notice there are some bugs related to double jumping or more and eventually you shoot up like a rocket! <img src="https://www.spyroforum.com/img/smilies/yikes.png" width="15" height="auto" alt="yikes" /></p><div class="quotebox"><blockquote><div><p>GameBoyBlue: Yes, I made that, except for the stone texture, which I <em>could</em> have made myself, but I just wanted to make the illustration really quick <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" /></p></div></blockquote></div><p>We are very fortunate to have a lot of overlapping talent. Artists, Programmers, Writers. This project is going to get finished, even if someone has other matters that take them away from it. Others can step in so we are a very resilient group.</p><div class="quotebox"><blockquote><div><p>RadSpyro: I certainly want something that at least <em>looks</em> similar to the Dragon Realms.</p></div></blockquote></div><div class="quotebox"><cite>RadSpyro wrote:</cite><blockquote><div><p>Looking good. </p><p>Also, I&#039;ll try to get a more complete version of the story soon. Has anyone been thinking about what types of levels we&#039;ll be having yet? Returning to the Dragon Realms, or a brand new world?</p></div></blockquote></div><p>If you are inspired, then write. If not, don&#039;t worry about it yet, because we don&#039;t know how big or many levels we are going to do and how big the game will be, or if even a story should be involved or just get in the way. I would prefer a story(like yours and bursts) though not if its tacked on, because we felt we HAD to have one.</p><br /><p>I have a suggestion:</p><p>How about 3 Realms, with 3 Levels each, 1 being a Boss(1 Boss per Realm). To enter a Level you enter a Portal in the Realm. This can be like Orange where you walk into the background:</p><p><span class="postimg"><img src="http://i668.photobucket.com/albums/vv47/GameBoyBlue/castlecruisin_zpsd7af81ea.png" alt="castlecruisin_zpsd7af81ea.png" /></span></p><p>A scaled back version would be to only have 1 Realm. And a middle ground would be to add more Levels to that 1 Realm.</p><p>Anyway, might 1 Realm, with 2 Normal Levels and 1 Boss Level(just like a normal level but with a boss at the end), might that be a good place to start?</p><p><span class="postimg"><img src="http://i668.photobucket.com/albums/vv47/GameBoyBlue/realm1text_zpsd8919f91.png" alt="realm1text_zpsd8919f91.png" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (GameBoyBlue)]]></author>
			<pubDate>Wed, 18 Jun 2014 18:56:33 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412970#p412970</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412959#p412959</link>
			<description><![CDATA[<p>Since I&#039;m doing art, are we doing this grid-based or polygon-based?</p>]]></description>
			<author><![CDATA[dummy@example.com (Breaking Bad)]]></author>
			<pubDate>Wed, 18 Jun 2014 17:33:39 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412959#p412959</guid>
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		<item>
			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412956#p412956</link>
			<description><![CDATA[<p>Great, Gekoncze <img src="https://www.spyroforum.com/img/smilies/smile.png" width="15" height="auto" alt="smile" /><br />I added a grid terrain and camera object to your gravity:<br /><a href="http://host-a.net/u/Greenblizzard/SpyroGameGravityAndPlatforms.zip" rel="nofollow">http://host-a.net/u/Greenblizzard/Spyro … tforms.zip</a><br />I commented out your screen edge collision and replaced it with some code to collide with the terrain. Not entirely sure if how I made the view affect drawn things was the best way to do it, but meh <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" /></p><p>I&#039;m in favor for sidescrolling of some kind, but I do like GameBoyBlues top-down concept. It&#039;s much better suited for the free-roaming and exploration from the 3d games, but the platforming would suffer, and I&#039;m personally not very comfortable with how top-down(completely top-down, not like A Link to the Past etc, I like those) looks in general.</p><p>GameBoyBlue: Yes, I made that, except for the stone texture, which I <em>could</em> have made myself, but I just wanted to make the illustration really quick <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" /></p><p>RadSpyro: I certainly want something that at least <em>looks</em> similar to the Dragon Realms.</p>]]></description>
			<author><![CDATA[dummy@example.com (Sheep)]]></author>
			<pubDate>Wed, 18 Jun 2014 15:49:44 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412956#p412956</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412953#p412953</link>
			<description><![CDATA[<p>Looking good. </p><p>Also, I&#039;ll try to get a more complete version of the story soon. Has anyone been thinking about what types of levels we&#039;ll be having yet? Returning to the Dragon Realms, or a brand new world?</p>]]></description>
			<author><![CDATA[dummy@example.com (RadSpyro)]]></author>
			<pubDate>Wed, 18 Jun 2014 14:41:45 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412953#p412953</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412943#p412943</link>
			<description><![CDATA[<p>I added the gravity.<br /><a href="http://mysharegadget.com/147750643" rel="nofollow">http://mysharegadget.com/147750643</a><br />I also improved the look of the code a bit, moved spyro object in separate file.</p>]]></description>
			<author><![CDATA[dummy@example.com (Gekoncze)]]></author>
			<pubDate>Wed, 18 Jun 2014 10:16:55 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412943#p412943</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412941#p412941</link>
			<description><![CDATA[<div class="quotebox"><cite>Sheep wrote:</cite><blockquote><div><p><span class="postimg"><img src="http://s3.postimg.org/scmjr2v77/polygonconcept.png" alt="polygonconcept.png" /></span></p></div></blockquote></div><p>So here was Sheep&#039;s concept for terrain. We could have floating platforms like these like those seen in Dream Weavers and various other worlds.</p><p>Storm, would you put Sheep&#039;s newest demo/prototype in the OP, for quick reference to our groups most current work? It maybe nice to have a section for that for QAs, people checking it out, or for people on the team to be sure to see the newest items!</p><p>It seems Sheep has a lot to offer, not only in programming, but also art, assuming this was made himself.</p>]]></description>
			<author><![CDATA[dummy@example.com (GameBoyBlue)]]></author>
			<pubDate>Wed, 18 Jun 2014 07:56:24 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412941#p412941</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412939#p412939</link>
			<description><![CDATA[<p>I&#039;m only on Q&amp;A team but anyway I also think sidescroller is better. It offers more platforming than top view (And platforming is what I expect from a Spyro game). But as I am only in Q&amp;A I leave the decision to programmers <img src="https://www.spyroforum.com/img/smilies/big_smile.png" width="15" height="auto" alt="big_smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Nobololol)]]></author>
			<pubDate>Wed, 18 Jun 2014 06:17:53 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412939#p412939</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412937#p412937</link>
			<description><![CDATA[<p>I&#039;d hope it&#039;ll look better than Spyro Orange; the faces in that game still give me nightmares.</p>]]></description>
			<author><![CDATA[dummy@example.com (Flapjacks)]]></author>
			<pubDate>Wed, 18 Jun 2014 04:50:29 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412937#p412937</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412935#p412935</link>
			<description><![CDATA[<p>If we make a sidescroller, it may end up looking better than Spyro Orange as result of the medium we are using. If not as long as that game. It&#039;s fitting, Spyro was created to be something to test the playstation&#039;s hardware, now Spyro is helping test a fan community to make an easily accessible web game.</p>]]></description>
			<author><![CDATA[dummy@example.com (GameBoyBlue)]]></author>
			<pubDate>Wed, 18 Jun 2014 04:10:33 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412935#p412935</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412927#p412927</link>
			<description><![CDATA[<p>I was thinking sidescroller too.</p>]]></description>
			<author><![CDATA[dummy@example.com (RadSpyro)]]></author>
			<pubDate>Tue, 17 Jun 2014 22:52:32 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412927#p412927</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412926#p412926</link>
			<description><![CDATA[<p>Yes I was an hour early and just taking a peak.</p><p>Alright here is what was discussed on the SFG Meeting of 6/17/2014 on <a href="http://www.spyrochat.com/" rel="nofollow">http://www.spyrochat.com/</a></p><p>We voted on sidescroller or overhead</p><p>gameboyblue: overhead<br />gekoncze: sidescrolling<br />flapjacks: sidescrolling<br />searsburst: sidescrolling<br />neoreaper: sidescrolling</p><p>While this only represents 5 of 19(13 without QA) of the team, it represents 2 of the 3 programmers. Both wanted sidescroller, and based on sheep&#039;s explanation of &#039;how easy&#039; it is to add gravity, I&#039;m assuming he wants sidescroller aswell.</p><p>If our programmers prefer sidercroller, I think we should allow them to work with the style they are most comfortable and passionate to work on. So I will change my vote to sidescroller aswell.</p><p>Any thoughts?</p><p>We are planning to meet again tomorrow, 3 hours earlier than the time of this post(initial, not edit). 1PM PST, 4PM EST</p><p>Could sheep or geko get a gravity update of the prototype up? With like a floor and platform to jump on? I&#039;m sure we want to hear everyone&#039;s opinion on overhead vs sidescroller, yet if gravity can be added easily.... why not have a look?</p>]]></description>
			<author><![CDATA[dummy@example.com (GameBoyBlue)]]></author>
			<pubDate>Tue, 17 Jun 2014 22:51:21 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412926#p412926</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412925#p412925</link>
			<description><![CDATA[<p>He&#039;s back.</p>]]></description>
			<author><![CDATA[dummy@example.com (Gekoncze)]]></author>
			<pubDate>Tue, 17 Jun 2014 22:32:13 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412925#p412925</guid>
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			<title><![CDATA[Re: Spyroforum Fan Game!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=412919#p412919</link>
			<description><![CDATA[<p>Yeah, I saw you come and leave too. All you got to see what Flapjacks call you sexy and me ask how the game&#039;s doing. <img src="https://www.spyroforum.com/img/smilies/sad.png" width="15" height="auto" alt="sad" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Sear/Burst)]]></author>
			<pubDate>Tue, 17 Jun 2014 22:07:44 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=412919#p412919</guid>
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