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		<title><![CDATA[Spyro the Dragon Forums / REAL spyro models from the ps2!!!!]]></title>
		<link>https://www.spyroforum.com/viewtopic.php?id=11208</link>
		<description><![CDATA[The most recent posts in REAL spyro models from the ps2!!!!.]]></description>
		<lastBuildDate>Fri, 02 Jul 2010 12:21:00 +0000</lastBuildDate>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327537#p327537</link>
			<description><![CDATA[<div class="quotebox"><cite>Neo Hikato wrote:</cite><blockquote><div><p>Which is why I am leaving that stuff to a professional, unless someone here knows how to do such things.</p></div></blockquote></div><p>well it is not that hard i rip it like this i found it on some web site so i DIDN&#039;T MAKE IT!</p><p>he way that I extract models, is by first using a hex-editor (I use the program Cheat Engine which is mostly for hacking games but can be used to open files) to open a file I suspect to contain models. Since most PS2 games only have one data file then if the game uses 3d models it must e contained in that file. However some PlayStation2 discs will not show all the files on the Disc (Ratchet games and Sly Cooper), but can be seen if you first make the disc into an ISO file. However some games like Sly Cooper also compress and/or encrypt files. The program &quot;Game Extractor&quot; (//sourceforge.net/projects/gameextractor/files/Game Extractor 2.0x/) can decompress some games (Big Game Hunter) and separate the files into smaller files to make finding the models easier (Wrath Unleashed).<br />A PS2 file is probably compressed if you type in (00 00 80 3f) in the search window in the Hex editor and come up with less than 5 matches.</p><p>Many models (Though certainly not all) will use the value 1.000 (which in computer language is &quot;00 00 80 3f&quot;) in models alot so it is a good indicator that, that section of the file is a 3d mesh. It is not uncommon to have more than 300,000 matches in one file.</p><p>I want to make Scripts to automatically extract models, but the way I currently do it is by copying the hexadecimal numberrs(base16, 0-9,A-F) in the portion of the file where I think there are models. I then open a blank Microsoft document and past them in their.</p><p>Then depending on the Specific file type, I perform Simple and Wildcard &quot;Find and Replace&quot; functions on the file to leave only the X,Y,Z vertexes in the document. An Example:<br />Models in the game Okami, are in 16 byte Arrays so the first step I would do is FIND every 16bytes and REPLACE it with the Array and a line break (like pressing the Return Key) so I go to the &quot;Find and Replace&quot; box and type in the Find box:<br />^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^? ^?^?<br />and type in the Replace box ^&amp;^l<br />which in Microsoft Word language stands for the Text you Found followed by a press of the return key.<br />Then in this simple example I need the remove the last four bytes at the end of every 16byte array. So I type in the Find box:<br />^?^? ^?^? ^?^? ^?^? ^l<br />and leave the replace box empty.<br />Now only the vertexes are in the file, so I can select all of them and using a hexeditor insert them into an empty 3d model file such as (orge3d&#039;s binary .mesh, or 3d Studio Max&#039;s .3ds) then assuming the TRI-face array is already in the file (0,1,2) (1,2,3) (2,3,4) then I can use the free 3d editing program &quot;Blender&quot; to import the meshes.</p>]]></description>
			<author><![CDATA[dummy@example.com (Re-volt)]]></author>
			<pubDate>Fri, 02 Jul 2010 12:21:00 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327537#p327537</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327523#p327523</link>
			<description><![CDATA[<p>Which is why I am leaving that stuff to a professional, unless someone here knows how to do such things.</p>]]></description>
			<author><![CDATA[dummy@example.com (Neo Hikato)]]></author>
			<pubDate>Fri, 02 Jul 2010 03:28:56 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327523#p327523</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327521#p327521</link>
			<description><![CDATA[<p>Neo you&#039;r gonna have to Hex and Gscape the models first</p>]]></description>
			<author><![CDATA[dummy@example.com (Jackson117)]]></author>
			<pubDate>Fri, 02 Jul 2010 03:26:51 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327521#p327521</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327453#p327453</link>
			<description><![CDATA[<p>Perfect! It would be great if you could get the Ignitus model from A New Beginning/Eternal Night, because I prefer that model over his new model. If I learn how to perfectly texture, I would like to make a HD texture for that model to mimic DotD&#039;s HD texture.</p>]]></description>
			<author><![CDATA[dummy@example.com (Neo Hikato)]]></author>
			<pubDate>Thu, 01 Jul 2010 15:11:10 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327453#p327453</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327449#p327449</link>
			<description><![CDATA[<p>i have more and going to rip more now melfor will soon be up along with more</p>]]></description>
			<author><![CDATA[dummy@example.com (Re-volt)]]></author>
			<pubDate>Thu, 01 Jul 2010 15:00:20 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327449#p327449</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327448#p327448</link>
			<description><![CDATA[<p>Thanks, I will let ya know when I will need them. Having these models can open up a lot of options in various fields, alongside getting an understanding on fluidly animating a dragon model.</p>]]></description>
			<author><![CDATA[dummy@example.com (Neo Hikato)]]></author>
			<pubDate>Thu, 01 Jul 2010 14:50:36 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327448#p327448</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327447#p327447</link>
			<description><![CDATA[<p>well they are the in game models so they should be but when you want them i do have more</p>]]></description>
			<author><![CDATA[dummy@example.com (Re-volt)]]></author>
			<pubDate>Thu, 01 Jul 2010 14:43:19 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327447#p327447</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327446#p327446</link>
			<description><![CDATA[<p>Thanks, but it will take some time since I have no idea how to model, let alone fully animate a model. I was kinda hoping to somehow get some face posing down on the models, like how it was in the game. For that it may take more time, but I could just send the models to someone who knows how to do it and match the face posing to be configurable in something like the Source Engine. But either way, they need to be face posable.</p>]]></description>
			<author><![CDATA[dummy@example.com (Neo Hikato)]]></author>
			<pubDate>Thu, 01 Jul 2010 14:35:33 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327446#p327446</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327445#p327445</link>
			<description><![CDATA[<p>you can animate! i&#039;ll give you all my gems and the 2 dotd models i need them for a fan game to work on my coding skills and scripting bla bla</p>]]></description>
			<author><![CDATA[dummy@example.com (Re-volt)]]></author>
			<pubDate>Thu, 01 Jul 2010 14:24:19 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327445#p327445</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327443#p327443</link>
			<description><![CDATA[<p>I may not be a modeler, but I was still hoping to get my hands on the DotD models with textures for modding purposes. First off: To satisfy those who are requesting Spyro models on a forum for a game known as GMOD, or Garry&#039;s Mod. Second: When I learn to model this fall, I want to use the models for animation purpose as well as trying my hand at splicing models together. (Idea for a Spyro mod for Half-Life 2, don&#039;t ask what its about)</p>]]></description>
			<author><![CDATA[dummy@example.com (Neo Hikato)]]></author>
			<pubDate>Thu, 01 Jul 2010 13:49:07 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327443#p327443</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327426#p327426</link>
			<description><![CDATA[<p>Give a link to me to download them and i&#039;ll try asking someone to rip them for other games or try myself.</p><p>With your Name and thank you in mention.</p>]]></description>
			<author><![CDATA[dummy@example.com (Jackson117)]]></author>
			<pubDate>Thu, 01 Jul 2010 01:44:40 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327426#p327426</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327422#p327422</link>
			<description><![CDATA[<div class="quotebox"><cite>Re-volt wrote:</cite><blockquote><div><p>i was thinking of fan games not game mods<br />so any one want to skin them?</p></div></blockquote></div><p>Sure! I&#039;ll need a chainsaw though.</p>]]></description>
			<author><![CDATA[dummy@example.com (cooldude22345)]]></author>
			<pubDate>Wed, 30 Jun 2010 22:03:46 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327422#p327422</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327384#p327384</link>
			<description><![CDATA[<p>i was thinking of fan games not game mods<br />so any one want to skin them?</p>]]></description>
			<author><![CDATA[dummy@example.com (Re-volt)]]></author>
			<pubDate>Wed, 30 Jun 2010 13:24:53 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327384#p327384</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327364#p327364</link>
			<description><![CDATA[<p>Great in a few years someone is going to rip it off to other community games and next kill spyro fandom will rise again in UT, gmod etc.</p>]]></description>
			<author><![CDATA[dummy@example.com (Jackson117)]]></author>
			<pubDate>Wed, 30 Jun 2010 10:58:45 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327364#p327364</guid>
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			<title><![CDATA[Re: REAL spyro models from the ps2!!!!]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=327297#p327297</link>
			<description><![CDATA[<p>it&#039;s not a slight it just makes the pic bigger</p>]]></description>
			<author><![CDATA[dummy@example.com (Re-volt)]]></author>
			<pubDate>Tue, 29 Jun 2010 18:49:20 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=327297#p327297</guid>
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