<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<atom:link href="https://www.spyroforum.com/extern.php?action=feed&amp;tid=10067&amp;type=rss" rel="self" type="application/rss+xml" />
		<title><![CDATA[Spyro the Dragon Forums / Engines for Development]]></title>
		<link>https://www.spyroforum.com/viewtopic.php?id=10067</link>
		<description><![CDATA[The most recent posts in Engines for Development.]]></description>
		<lastBuildDate>Sat, 24 May 2014 23:53:43 +0000</lastBuildDate>
		<generator>FluxBB</generator>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=410942#p410942</link>
			<description><![CDATA[<p>I would not use it right now as I have it and it is VERY buggy in terms of shaders and rendering certain objects.</p>]]></description>
			<author><![CDATA[dummy@example.com (NeoReaper)]]></author>
			<pubDate>Sat, 24 May 2014 23:53:43 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=410942#p410942</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=410904#p410904</link>
			<description><![CDATA[<p>Unreal Engine 4 Seems to be esier to work with than Unity 5</p>]]></description>
			<author><![CDATA[dummy@example.com (olovski)]]></author>
			<pubDate>Sat, 24 May 2014 16:11:33 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=410904#p410904</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=409919#p409919</link>
			<description><![CDATA[<div class="quotebox"><cite>Slvr99 wrote:</cite><blockquote><div><p>Photoshop for the rich folks and I recommend Paint.NET for free. It works amazing and has lots of options. Gimp never really did as good for me.</p></div></blockquote></div><p>I&#039;m using GraphicsGale actually ;G</p>]]></description>
			<author><![CDATA[dummy@example.com (CuttingEdge)]]></author>
			<pubDate>Wed, 07 May 2014 16:42:26 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=409919#p409919</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=409850#p409850</link>
			<description><![CDATA[<p>Photoshop for the rich folks and I recommend Paint.NET for free. It works amazing and has lots of options. Gimp never really did as good for me.</p>]]></description>
			<author><![CDATA[dummy@example.com (Slvr99)]]></author>
			<pubDate>Mon, 05 May 2014 16:50:03 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=409850#p409850</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=409848#p409848</link>
			<description><![CDATA[<p>You know, that&#039;s a good idea ^.^</p>]]></description>
			<author><![CDATA[dummy@example.com (CuttingEdge)]]></author>
			<pubDate>Mon, 05 May 2014 16:41:06 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=409848#p409848</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=409842#p409842</link>
			<description><![CDATA[<p>Wouldn&#039;t that just use Sprites then? You could just use Photoshop for that.</p>]]></description>
			<author><![CDATA[dummy@example.com (Slvr99)]]></author>
			<pubDate>Mon, 05 May 2014 16:13:19 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=409842#p409842</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=409838#p409838</link>
			<description><![CDATA[<div class="quotebox"><cite>Slvr99 wrote:</cite><blockquote><div><div class="quotebox"><cite>CuttingEdge wrote:</cite><blockquote><div><p>Hmm... I could take care of model design if i&#039;ll have list of things and photo of what to design. I&#039;ll have to look for some program for it as well ._.</p></div></blockquote></div><p>For modeling, Maya is usually the good choice. I have a hard time modeling in it(Probably because I never properly learned it...). For free stuff, Blender is best IMO. I use Blender to model, but Blender sucks at rigging. I use Blender for Modeling and Maya for rigging. I would recommend Maya for modeling and Rigging, but if you are Mr.Poor Dev (Not judging), use Blender and try to see if you can get Rigging better than me!</p></div></blockquote></div><p>From what i can see, Engine 001 doesn&#039;t need models designed in Maya (mostly like bacause i can count pixels on my fingers <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" />) But if Spectre is going to use some different engine (for example Unity 3D) Then i might have to consider that option ;_;</p>]]></description>
			<author><![CDATA[dummy@example.com (CuttingEdge)]]></author>
			<pubDate>Mon, 05 May 2014 15:36:00 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=409838#p409838</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=409837#p409837</link>
			<description><![CDATA[<div class="quotebox"><cite>CuttingEdge wrote:</cite><blockquote><div><p>Hmm... I could take care of model design if i&#039;ll have list of things and photo of what to design. I&#039;ll have to look for some program for it as well ._.</p></div></blockquote></div><p>For modeling, Maya is usually the good choice. I have a hard time modeling in it(Probably because I never properly learned it...). For free stuff, Blender is best IMO. I use Blender to model, but Blender sucks at rigging. I use Blender for Modeling and Maya for rigging. I would recommend Maya for modeling and Rigging, but if you are Mr.Poor Dev (Not judging), use Blender and try to see if you can get Rigging better than me!</p>]]></description>
			<author><![CDATA[dummy@example.com (Slvr99)]]></author>
			<pubDate>Mon, 05 May 2014 15:29:34 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=409837#p409837</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=409833#p409833</link>
			<description><![CDATA[<p>Hmm... I could take care of model design if i&#039;ll have list of things and photo of what to design. I&#039;ll have to look for some program for it as well ._.</p>]]></description>
			<author><![CDATA[dummy@example.com (CuttingEdge)]]></author>
			<pubDate>Mon, 05 May 2014 12:12:03 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=409833#p409833</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=394159#p394159</link>
			<description><![CDATA[<p>The best engine for 3D platform games imo is unity, but its pretty time consuming to work with.</p>]]></description>
			<author><![CDATA[dummy@example.com (ccrogers15)]]></author>
			<pubDate>Fri, 05 Jul 2013 12:41:04 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=394159#p394159</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=393373#p393373</link>
			<description><![CDATA[<p>Also, since now there is the Source Filmmaker around, it is possible to create very good trailers/machinima in games...<br />do you know the &quot;Meet the Team&quot; trailers for TF2? Well, that&#039;s Source Filmmaker <img src="https://www.spyroforum.com/img/smilies/big_smile.png" width="15" height="auto" alt="big_smile" /><br />And do you imagine Spyro using a crowbar? Lol!</p>]]></description>
			<author><![CDATA[dummy@example.com (Madatek)]]></author>
			<pubDate>Mon, 24 Jun 2013 19:52:52 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=393373#p393373</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=393316#p393316</link>
			<description><![CDATA[<p>(I know it&#039;s a bump <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" />)</p><p>Mmh Source could be a good idea since now it is ported over to Linux and Mac, but is getting old...</p><p>I would personally go for Unreal Engine 3, and maybe 4. It has been ported to Linux, and I heard here and there Mac... It is more powerful than Source, more tweakable, codable. See the proportion of new games today running under UE3. A great majority <img src="https://www.spyroforum.com/img/smilies/smile.png" width="15" height="auto" alt="smile" /></p><p>Meh @ CryEngine <img src="https://www.spyroforum.com/img/smilies/tongue.png" width="15" height="auto" alt="tongue" /> Even if a Crash game is developed on it.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mateos)]]></author>
			<pubDate>Sun, 23 Jun 2013 22:10:07 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=393316#p393316</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=393097#p393097</link>
			<description><![CDATA[<p>Lol try source SDK (you can download it for free if you have Steam...)<br />Game could be released as Half Life 2 mod...</p>]]></description>
			<author><![CDATA[dummy@example.com (Madatek)]]></author>
			<pubDate>Thu, 20 Jun 2013 18:43:50 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=393097#p393097</guid>
		</item>
		<item>
			<title><![CDATA[Re: Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=299351#p299351</link>
			<description><![CDATA[<p>I&#039;ve been interested by an engine known as The Wintermute Engine.</p>]]></description>
			<author><![CDATA[dummy@example.com (Apoc)]]></author>
			<pubDate>Mon, 12 Oct 2009 20:40:44 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=299351#p299351</guid>
		</item>
		<item>
			<title><![CDATA[Engines for Development]]></title>
			<link>https://www.spyroforum.com/viewtopic.php?pid=298212#p298212</link>
			<description><![CDATA[<p>I was reading through the various topics in this group and saw a number of game engines being mentioned, but I saw the absence of one: Engine 001.<br /><a href="http://www.engine001.com" rel="nofollow">www.engine001.com</a><br />If someone could get or make the sprites for the characters, this engine would be a great choice. It is simple and easy to use and there is no code writing involved, as scripting is done in a point and click fashion.<br />Anyway, check it out and tell me what you think. <br />Post information you may have on any other game engines here.</p>]]></description>
			<author><![CDATA[dummy@example.com (Spectre)]]></author>
			<pubDate>Sat, 26 Sep 2009 02:38:51 +0000</pubDate>
			<guid>https://www.spyroforum.com/viewtopic.php?pid=298212#p298212</guid>
		</item>
	</channel>
</rss>
