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#1 Nov 03, 2016 12:50 AM

Sazex
Member
From: Glimmer
Registered: Dec 30, 2007
Posts: 276

Spring Savanna

This is a fan game we've been working on for a few months now, I figured it was time I'd cue this website in on it in honor of the 17th anniversary of Spyro 2 being released in NA.

This fan game is only going to be one world with 6 or so levels in it. Like the name suggests it'll act as a 4th homeworld for Avalar.

Here's a video of our current progress:
https://youtu.be/BN3i9bOCGeY

It's still got a lot of work to go through before it's anywhere near complete.

You can read more about the inception of this project here:
https://www.reddit.com/r/Spyro/comments … ic_styled/

UPDATE 3/20/17:

Last edited by Sazex (Mar 20, 2017 6:04 AM)

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#2 Nov 03, 2016 1:14 AM

Maysoon
Member
From: Taipei, Taiwan
Registered: Oct 23, 2016
Posts: 21
Birthday: 9 December
Age: 18 years old
Gender: Male
Website

Re: Spring Savanna

It looks pretty promising so far. Of course there is a long road ahead since this is still very early in development I imagine. Liking the classic look.

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#3 Nov 03, 2016 1:26 AM

36IStillLikeSpyro36
Member
From: P
Registered: Aug 15, 2008
Posts: 12,953
Birthday: 2 August
Age: 22 years old
Gender: Male
Website

Re: Spring Savanna

looks awesome so far!! smile wait, you actually made that Spyro? nice!

i saw in your Reddit post that you wanted some help, here are a few people who make Spyro music:
http://www.spyroforum.com/viewtopic.php?id=15246
https://www.youtube.com/watch?v=0-g8IlV_fyA
https://www.spyroforum.com/viewtopic.php?id=15226 (note, it seems like this guy might be taking a break from Spyro music, might want to ask him)

this guy designs levels: http://www.spyroforum.com/viewtopic.php?id=15007
i also know "Sheep" on here has designed a couple levels, too - http://rubberrabbit2.deviantart.com/art … -641792105

as for programming... i'm not sure tongue i know there are a few programmers on here but i don't know if they know C# or have ever used Unity3D


ay6r12.png

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#4 Nov 03, 2016 2:29 AM

Sazex
Member
From: Glimmer
Registered: Dec 30, 2007
Posts: 276

Re: Spring Savanna

Maysoon wrote:

It looks pretty promising so far. Of course there is a long road ahead since this is still very early in development I imagine. Liking the classic look.

Thanks, and yea it's got a decent amount of work ahead, but it's getting there.



36IStillLikeSpyro36 wrote:

looks awesome so far!! smile wait, you actually made that Spyro? nice!
i saw in your Reddit post that you wanted some help, here are a few people who make Spyro music:
http://www.spyroforum.com/viewtopic.php?id=15246
https://www.youtube.com/watch?v=0-g8IlV_fyA
https://www.spyroforum.com/viewtopic.php?id=15226 (note, it seems like this guy might be taking a break from Spyro music, might want to ask him)
this guy designs levels: http://www.spyroforum.com/viewtopic.php?id=15007
i also know "Sheep" on here has designed a couple levels, too - http://rubberrabbit2.deviantart.com/art … -641792105
as for programming... i'm not sure tongue i know there are a few programmers on here but i don't know if they know C# or have ever used Unity3D

Yea! I made that model!
Thanks for the list of people! I actually already got a few people to help me out and Sheep is one of them! I'm pretty much covered in everything but music at the moment, but not too worried about music at this stage of the development smile

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#5 Nov 03, 2016 5:56 PM

pinballdude97
Member
From: New York in the Skies
Registered: Jul 20, 2014
Posts: 43

Re: Spring Savanna

36IStillLikeSpyro36 wrote:

i know there are a few programmers on here but i don't know if they know C# or have ever used Unity3D

I can help with that, though idk if I may get you confused if I try to explain but I will do my best if you are willing to learn. To be honest, I only learned from videos and documentation reading so you would probably in my boat if you are doing just the same. Any way we can contact live? Skype o.o?

Tell you now, I may not always be available due to college stuff but I can try to multitask and talk to you about the C# and Unity, you may need to tell me ahead of time.
Which is also the reason my project isn't progressing atm D:.

Welcome to the Spyro Fan Game Dev section! c:

Last edited by pinballdude97 (Nov 03, 2016 5:57 PM)


ELb14.png

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#6 Nov 04, 2016 4:20 AM

Sazex
Member
From: Glimmer
Registered: Dec 30, 2007
Posts: 276

Re: Spring Savanna

pinballdude97 wrote:
36IStillLikeSpyro36 wrote:

i know there are a few programmers on here but i don't know if they know C# or have ever used Unity3D

I can help with that, though idk if I may get you confused if I try to explain but I will do my best if you are willing to learn. To be honest, I only learned from videos and documentation reading so you would probably in my boat if you are doing just the same. Any way we can contact live? Skype o.o?

Tell you now, I may not always be available due to college stuff but I can try to multitask and talk to you about the C# and Unity, you may need to tell me ahead of time.
Which is also the reason my project isn't progressing atm D:.

Welcome to the Spyro Fan Game Dev section! c:


Hey! I've seen your unity spyro project and it's very well done! I could definitely use your expertise and know-how to help push development for our fan game! We can use skype, I believe my username on skype is monacledpotato. Although I might be wrong there, as I don't use skype very much. If you tell me your skype username I can add you!

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#7 Nov 04, 2016 4:22 AM

JamesOsyris
New Member
Registered: Oct 03, 2016
Posts: 2

Re: Spring Savanna

I can help with music.

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#8 Nov 04, 2016 3:26 PM

pinballdude97
Member
From: New York in the Skies
Registered: Jul 20, 2014
Posts: 43

Re: Spring Savanna

Sazex wrote:

Hey! I've seen your unity spyro project and it's very well done! I could definitely use your expertise and know-how to help push development for our fan game! We can use skype, I believe my username on skype is monacledpotato. Although I might be wrong there, as I don't use skype very much. If you tell me your skype username I can add you!

Well mines is exactly my username here. If you don't use skype much, then what else you can use just in case? Discord is another one I have.


ELb14.png

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#9 Nov 05, 2016 8:33 AM

Sazex
Member
From: Glimmer
Registered: Dec 30, 2007
Posts: 276

Re: Spring Savanna

pinballdude97 wrote:
Sazex wrote:

Hey! I've seen your unity spyro project and it's very well done! I could definitely use your expertise and know-how to help push development for our fan game! We can use skype, I believe my username on skype is monacledpotato. Although I might be wrong there, as I don't use skype very much. If you tell me your skype username I can add you!

Well mines is exactly my username here. If you don't use skype much, then what else you can use just in case? Discord is another one I have.


I'll add you on skype first and then hopefully we can discuss more then!

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#10 Nov 18, 2016 6:31 PM

Ulfbjörn
Member
From: Sweden
Registered: Sep 18, 2013
Posts: 54

Re: Spring Savanna

Wow.
From looking over your post and videos I assume you've modelled and animated the character models? Amazing work; really holds true to the original!

In case you're still looking for C# developers and / or help with it I would be happy to help out. Since you mentioned previously working with DBPro I can say that I'm quite invested in that community as well - always fun to find fellow people who got started out that way elsewhere on the web smile

As for merits, I've been a hobbyist game developer for about 11 years, though I've come to work more with the underlying engines rather than games themselves over the last few years. I am currently working full time as a C# developer with, among other things, writing utility SDK's for use with the Unity Engine, so I guess I have some familiarity with that as well. Apart from that I also enjoy writing music, however I have to admit to never doing anything particularly Spyro-esque on that front (the closest would be some reggae tune that could more be likened to the Monkey Island soundtrack though) - might be fun to give it a try nonetheless though wink

So feel free to contact me if you're interested. Beware that my free time unfortunately is limited though, but this I feel is something I would like to be a part of if possible.
Again, props on your nice work so far!

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#11 Nov 19, 2016 2:10 AM

Sazex
Member
From: Glimmer
Registered: Dec 30, 2007
Posts: 276

Re: Spring Savanna

Hey! Thanks! Yes I did create the models and the animations!

I currently have 2 programmers on the team, but they both are usually also pretty busy, so I could probably use another programmer to help keep things moving. Very impressive track record! You're probably the first person I've met in a while that actually knows what DBPro is haha. I'm currently not too fussed about the music, I'll worry about the music for each level, when I've actually finished making the level (and it's been finalized and everything) but good to know you have experience in writing music!

I'll send you a private message to get you on the team!

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#12 Mar 20, 2017 6:04 AM

Sazex
Member
From: Glimmer
Registered: Dec 30, 2007
Posts: 276

Re: Spring Savanna

Here's an update on our project!


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#13 Mar 20, 2017 7:28 AM

Cyreides
Member
Registered: Feb 27, 2017
Posts: 17

Re: Spring Savanna

Hadn't checked through this section much so I didn't know this project had a thread, but I'm glad I noticed it from the forum index! Glad to see someone else with an active project on the forum!

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